Thursday, December 19, 2013

basically done w/ all my finals yay!!
wip of making a construction sheet... i think part is more stressful than any other part of the modeling process...

wip (almost done... hopefully)

Monday, December 16, 2013

long time since last post... but heres what ive been working on
finals!!! blahhh already 3 all nighters and more to come!!
i have the model posed + weapon but i shall post that this friday or thurs night

but heres the current T pose

Wednesday, December 11, 2013

3dmotive industrial door

wahoo made first door
need to be faster next time


texture sheets

Saturday, December 7, 2013

ashbringer, i need to work more on wood hand painted textures... and still not done, need to darken some shadows and add more highlights, maybe some cuts in the metal and wood but just calling it for now and moving onto another one

~2.5 hrs

Wednesday, December 4, 2013

finished the subdi modeling and rendered in keyshot... gotta say looks better than it actually is XD haha
but next is lowpoly

Tuesday, December 3, 2013

finished w/ the subdivision modeling, going to start on the lower rez retopo soon

made the highlights pop out more and added more variation of color, did one w/ blood on it but... decided against it, also put more small detail stuff onto the other parts of the sword
so maybe one last pass and call it done

Monday, December 2, 2013

finished retopo of zbrush block in, going to use subdivision modeling to finish it and then low poly for the whole body

made sword armageddon, with a lot less straps
3hrs so far
now that i took a day off from this, i can see that the lighting is very... boring, need to add bigger and bolder highlights to the blade, as well as hilt and add more color, very boring color wise compared to the first sword i made