Monday, September 30, 2013

completely changed the pants and the boots but this time around it was MUCH faster, probably took half the time as it did the first time around
fixed the fingers to not be as bony, and added small detailing like scratches and rips here and there, as well as knitted fabric work

feel like im getting closer and closer to finishing the sculpting portion of this project =D hoorayyy

Saturday, September 28, 2013

finished making tweeks to the rifle and made the pistol that the character will be using
now that im almost done w/ the character, i will work on putting details and etc on the guns
need to make a knife as well...

did some more refinement, added in some details
need to fix the fingers to be less, boney

took a bit of a break from sculpting to get some much needed sleep and did drawing studies of folds and the like... need more practice...

but more concepts for blizzard contest using a draenei female as the character base

changed the proportions a little bit and the facial structure to make it look younger, need to make the hips wider, too narrow

Thursday, September 26, 2013

my friend/mentor said that the folds looked wrong and bland so i got better reference, same pants, same folds from all angles and redid it all... hopefully it looks better

Wednesday, September 25, 2013

sculpted the hood and the scarf as well as fixed some folds that were bothering me on the legs and chest, just more refinement and adding detail here and there

also finished sub-d modeling the rifle, changed it from the concept a bit so that it made a bit more sense to me...

going to do the cloak tomorrow but still debating if i should keep it as is, to match the concept or change it to make it look more believable... and/or put scratches and etc... on the gun

Tuesday, September 24, 2013

started detailing, adding holes and etc... to make it look like she had been out in the field and her clothes would be slightly torn and etc...

Sunday, September 22, 2013

imported the clothes in and started moving them around and sculpting on them
will do more work XD

Saturday, September 21, 2013

wasnt able to do too much today, friends birthday and etc... but i made concepts for a project i want to make in the future

half elf half ethereal

and a shield

Friday, September 20, 2013

did some last details on the corners of the mouth and the lips, fingernails and finger wrinkles
also made the hair, 2nd attempt at sculpting hair, think im finally getting used to it =D

going to import clothes and start working on those asap as well as doing the high poly for the rifle and the 2 pistols

Thursday, September 19, 2013

didnt have much time to model today but stayed up late for a bit to get at least some work done on the character

so got her rifle down, low poly mesh and i need to hi rez it so ill do that tomorrow

just tweeked the rings around the belt to fit the overall shape of the belt

fixed the carrier case on the hip to have a lip for the opening and also modeled a ring that a friend was wearing today, looked very cool to me, although u cant really see the ring in the model, im trying to focus on attention to detail, the small things that make the character come to life and has some sort of background to her

instead of going for a super clean cut look, i wanted to go for a dirty version of the character, one that has just gone out to a firefight and come back all beat up and scratched, hopefully i can manage my time well

Wednesday, September 18, 2013

sculpted more to face, but was told to go back down sub divisions and continue working out the body and face before i start detailing

but i made adjustments to body and face, added muscles and fat and etc... hopefully the proportions will be good soon to start detailing =)

added belt decorations, learned how to snap things to curves and just have to rotate the rings

added earings and trying to figure out what other accessories i should add to the character

Sunday, September 15, 2013

barrel for in class assignment

quick crate sculpt, need more details

computer broke during the summer so i have not been able to work on anything until school started... but thankfully summer vacation is over and back to work using the school computers!!

modeling a character, original concept by Christie Haejin Chu 

i have received permission to model this character and use it for class and portfolio material as long as i give credit to her for the original concept
thank you christie

so here are the block ins, low rez just blocking in the clothing and getting ready for zbrush
need to make the holsters and weapons still but might do that later when i get burned out from constant zbrushing

this time around, sculpting and blocking was much easier than the first character

sculpted the body, feet seem a bit small so ill prob make necessary changes along the way